![]() I'm teaching myself Steam as I write, here. I imagine everyone knows all this already. You can see the whole thing on a page called " Global Achievements" for each game as per the screenshot above. Steam continually updates the success rate for these Achievements in real time. As I write that figure has grown to 18.5%, which still seems extraordinarily low to me. At the time I got it, which was at precisely 8.00 PM on the fifteenth of August (thanks Steam!) I believe only 13% or so of Bless Unleashed players had done it. ![]() I figured that was something just about everyone would do as soon as they had the chance but it seems not. I started thinking about that when I got the That Tickles achievement for killing a monster far enough above my gear score to show a warning. No, what interests me is what those percentages seem to tell us about the games themselves and how people play them. I'm not Steam friends with anyone so I wouldn't know. You'd need something a lot more personal and I don't even know if it's possible to see other people's achievements. Hard to get worked up about something called " Global Gameplay Stats". The competitive element neither excites nor angers me and anyway this is competition at its most generic. At assembly, one Saturday each month, the Headmaster would read out the monthly form placings of each pupil, so the entire school knew where everyone stood in regard to everyone else.Īll of this preamble feels like a set-up for a rant about the evils of competition but it's not. Or who plays those games through Steam, at least. Steam sets users up to compare their progress against everyone else who plays the same games. I'm going to carry on as if it had never occurred to me that I may have founded this post on a false premise because what the games do isn't the point. Possibly a lot of somethings.Īt this point, if I was going to do my due diligence, I suppose I'd log into all three of those games, look at my achievements there, such as they are and find out for myself. I freely admit to never having paid very much attention to Achievements and their equivalents in any game. What it isn't telling you is how many other people have done what you just did.Īnd now someone's going to pop into the comments to say that one or more of those games, or some other well-known mmorpg, does tell you exactly that. It's a progression mechanic, part of regular gameplay. Often it's also telling you you've just earned a reward or a title or some points you can spend on something your character might be able to use. When you play World of Warcraft or EverQuest II or Lord of the Rings Online and and an achievement message pops up, it's for you and you alone. Right there on the front page, the moment you see them, they set your achievement in the context of everyone else who plays. Steam " achievements", unlike the ones you get inside the games themselves, strike me as being not so much a tally of your own efforts as a commentary on those of other people.
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